You’re an innovator, you like to be one of the first ones to spot and adopt the Next Big Thing, and even use it like no one ever has before you. You believe there’s no such thing as 100% optimal, but are willing to strive and experiment, and tweak and learn from mistakes to get pretty darned close.
The important thing is to try. You take risks and increasingly hone your skills in picking the right horses to back. Facebook’s Mark Zuckerberg once said, “The biggest risk is not taking any risk. In a world that’s changing really quickly, the only strategy that is guaranteed to fail is not taking risks.”
For early adopting teachers, always on the lookout for new technologies to accelerate and enhance their students’ learning and at the same time save them laborious admin time, here are the 6 solid reasons to remain an Early Adopter:
1. Being First allows you to be Best. Early adoption of technology not only proves and exercises your adaptability, it also gives your department complete creative freedom to experiment and revolutionize use cases before the technology becomes mainstream throughout a school and old hat. (you’ll be onto the next thing!)
2. You’re the Expert. You’ll be the one other teachers will come to for advice and expertise, Thought leadership in your school is critical to growing respect and earning the admiration of your colleagues and school governors. When you become the go-to on questions of the next big thing, you become an even bigger asset to your school.
3. Grow your Subject Buzz. We all know that film and media subjects are unfairly but regardless often marginalised in our schools, and don’t get a much encouragement and therefore attention as many other subjects. One great way to combat this is to grow the Buzz around your subject. Luckily handheld devices are allowing students to share their coursework and projects like never before!
4. Lead the Followers. Once you’ve successfully adopted a new technology in your department, teachers from other departments will come to you for advice on how to adopt it successfully for their own subjects. In other words, you become an integral part of the story used to educate future adopters.
5. Help make it Better. When you take a risk and become an early adopter, you can often get involved directly with the technology developers themselves and help shape future developments. A huge benefit as well is to receive the sort of one-on-one support and attention that later adopters rarely get once a technology has gone mainstream.
6. Get in with the Right Crowd. Early adopters are also the one’s most likely to enjoy to encounter other early adopters, and with online communities, the chances to do that grow constantly. For the same reason that these others like you are following the mantras and reasons above and becoming the Pioneers, the fact is, the early adopters and innovators tend to get along really well with each other. You’re an amazing crowd!
So, in the face of inertia from above in your school and even apathy from below, film and media teachers like you continue to look to the latest technology to keep your subject energised, growing and a memorably valuable learning experience for your students.
(credit to Inc. mag for inspiration)
Tools which allow teachers to not only share their reference materials but also individually automatically test students on said material is making a big difference.
With a deluge of tools, platforms, and possibilities for teachers to gather, filter and distribute learning materials with their students, unlike anything seen in education before…. it would seem likely that teachers should be living increasingly carefree lives…
Too much choice is leaving many teachers and students baffled and overwhelmed by the possibilities, and a greater divide is appearing between tech-savvy students and already overworked teachers trying to keep up with it all.
One approach to combat this is being chosen by teachers seeking a clear and unified approach their class’s knowledge and learning management. When everything can be found in the same place, through the same intuitive App and Web interfaces, then nothing gets lost and there’s never any ambiguity about which material is accessible from where.
Quickclass’s new Teacher Publishing tools allow teachers to gather and effortlessly distribute all the learning materials they can imagine easily to their classes. Materials containing text, images and video as well as interactive questions on the materials are easily published on the purpose built VLE platform.
Start a 1-month Try-for-Free period with Quickclass today!
In a few years, if the dreams of graphene battery pioneers are realised, your dead phone will revive to 100% in less than 15 mins. The first Graphene battery packs are already arriving from China and, and one manufacturer Dongxu claims their battery regains its lost charge in 13 to 15 minutes. The battery shouldn’t fall over after a single recharge either. Dongxu says the cell is strong enough to be discharged and recharged 3,500 times, which it states is seven times the strength of a conventional Li-Ion battery.
This could have strong implications for smartphone habits and use, with users less worried about their precious devices running out of juice when they most need them!
Try this simple exercise to engage your students in the History of Cinema. All you’ll need are your class, and Quickclass for each student.
1. Set your students the task of completing (and answering the Quiz correctly, to earn an evidence-based accreditation badge) for one of the platform’s included Film History tutorials.
2. In the next classroom session together, use the included exercise at the end of the Tutorial to re-enforce the learning that had been completed individually.
3. A few days later – plan a ‘pop quiz’ in class to pick students randomly and ask them to recall the answers to the questions the Tutorials had initially set, further cementing in learning they had initiated in their own time.
UK Education Software spending is up for the 9th year in a row, with an average of £234 spent per student spent in British schools years K-12. This is in contrast with the overall spend on education dropping from around 6% to 5% of GDP since 2010.
Software spending continues to rise because of a number of factors:
- The overall development and sophistication of available software means ever more useful and intuitive packages and platforms are available.
- Software distribution and licensing has continued to become ever simpler, allow teachers to make individual procurement decisions for their departments.
- The rapid adoption of smartphones and tablets by nearly all students has lead to a perceived drop in the necessity to invest hardware, as well as the realization that the key is in the software itself enabling the best use of the hardware for learning.
These trends are only likely to continue to increase software spend into the foreseeable future.
As schools grapple with an onslaught of technology in their students’ bags and pockets and how these handheld marvels appear to have the downside of becoming the ultimate distraction from learning, some schools are engaging in backlash against smartphones by banning their appearance in-school with the threat of confiscation.
Quickclass’s Head of Education from Bournemouth University, James Fair, argues that with proper boundaries and controls presented to students, a happier co-existence between forward-looking educators, their alumni and the dangers of distractions from learning that new technology presents.
Here are some handy tips to ensure this happy medium can be reached.
- Start by encouraging Smartphone use for ‘out-of-class’ learning – adding convenience to tasks that students need anyway is a great way to remove barriers to learning rather than erecting them.
- Denote certain times of class which should be ‘Phones Down’ when devices should not be in students hands, but this should only be during important class-wide discussions and some activities.
- Start a discussion about the types of Apps that students might be expected to use in class (mobile VLE’s like Quickclass as well as reference resources like Wikipedia and specific learning sites) and Apps that aren’t likely to boost learning like Snapchat or Facebook.
The best approach overall is to be as open and non-dictatorial about device use. Outright bans will only turn your students against you, and with the proliferation of devices become more and more integral to our lives, we’re far better off riding the wave than being wiped out by it!
In particular, the ability to create a Starter Account via a ‘Try the App for Free’ form available all over the site means interested potential new users can now get onto the App, look around, and try it out more easily than ever before.
A great deal of care has been taken in revamping our social media and search settings to allow more educators and learners to find us easily, and this will coincide with the launch of a monthly newsletter to introduce the most useful new features and share success stories from our users.
The site is designed to be totally responsive as well, so for the first time, a future Member can visit quickclass.net, signup, and get started in the app, without having to register via a desktop browser first, which for a mobile-first Virtual Learning Platform (VLE) is now essential.
We hope you like the look and functionality of our new site, and find it simple to find the details that show Quickclass to be the best VLE available for your film and media learning. Have a look around and thanks for your visit.