Ever wondered what it’s like to race straight up a tree trunk like our bushy-tailed vertigo-free friends? Or maybe how leaping fearlessly from branch to branch, nut in mouth, appears... read more →
Whilst the vast majority of teachers appreciate how essential technology has become in their classrooms, especially in film and media related courses, with this has come an increasingly complex minefield... read more →
The power of the supercomputers we all now carry in our pockets has been a function of exponential transistor miniaturisation for over 50 years, but its not the only factor... read more →
After a summer of almost undreamed of Olympic success for Team GB, capitalise on the excitement we’ve all shared by immediately inviting your students to engage their creative narrative skills... read more →
You’re an innovator, you like to be one of the first ones to spot and adopt the Next Big Thing, and even use it like no one ever has before... read more →
Tools which allow teachers to not only share their reference materials but also individually automatically test students on said material is making a big difference. With a deluge of tools,... read more →
In a few years, if the dreams of graphene battery pioneers are realised, your dead phone will revive to 100% in less than 15 mins. The first Graphene battery packs... read more →
Try this simple exercise to engage your students in the History of Cinema. All you’ll need are your class, and Quickclass for each student. 1. Set your students the task... read more →
UK Education Software spending is up for the 9th year in a row, with an average of £234 spent per student spent in British schools years K-12. This is in... read more →
As schools grapple with an onslaught of technology in their students’ bags and pockets and how these handheld marvels appear to have the downside of becoming the ultimate distraction from... read more →